{"id":93,"date":"2014-07-27T07:31:10","date_gmt":"2014-07-27T07:31:10","guid":{"rendered":"https:\/\/blackfalcongames.net\/?p=93"},"modified":"2026-06-17T21:38:34","modified_gmt":"2026-06-18T01:38:34","slug":"avenger-turbo-cd-under-defeats-under-rated-and-great-tcd-spiritual-predecessor","status":"publish","type":"post","link":"https:\/\/blackfalcongames.net\/?p=93","title":{"rendered":"Avenger (Turbo CD) Review &#8211; Under Defeat&#8217;s under-rated, and great, TCD spiritual predecessor"},"content":{"rendered":"<ul>\n<li>Title: Avenger<\/li>\n<li>Platform: Turbo CD (PC Engine CD)<\/li>\n<li>Developer: Telenet Japan<\/li>\n<li>Publisher: Laser Soft<\/li>\n<li>Release: December 7, 1990 (Japan only)<\/li>\n<\/ul>\n<p><b>Intro<\/b><\/p>\n<p>The Turbo CD is a great, and important, console.\u00a0 Designed by Hudson and sold by NEC, it was the first ever CD-based gaming platform when it released in Japan in 1988. While I love cartridges too, that is an important advance.\u00a0 I finally got my Turbo CD drive repaired in late summer 2013, and the system has been my most-played TV console since then.\u00a0 This is the first Turbo CD game I finished (Alzadick aside, but that&#8217;s a special case), so it got my first full review.\u00a0 The Turbo CD is awesome.\u00a0 I wish more Western gamers in general knew about its greatness. The TG16+CD, or PC Engine and PCE CD as they were known in Japan, have some dedicated fansites, but very little awareness outside of that hardcore base.\u00a0 Given the system&#8217;s low sales in the West, and thus low availability here, that is sadly unlikely to change, but it should.\u00a0 Anyone who likes 3rd or 4th gen gaming really should play more Turbografx!\u00a0 It&#8217;s really good.<\/p>\n<p><b>Background<\/b><\/p>\n<div class=\"bbcode_container\">\n<div class=\"bbcode_quote\">\n<div class=\"quote_container\">\n<div style=\"width: 650px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/gamefaqs.gamespot.com\/a\/box\/1\/0\/6\/319106_front.jpg\" alt=\"Case cover\" width=\"640\" height=\"640\" border=\"0\" \/><p class=\"wp-caption-text\">The box does a good job of showing what the game is like.<\/p><\/div>\n<p><span style=\"font-size: 12pt;\"><span class=\"highlight\">Avenger<\/span> is a shmup from Laser Soft, which was one of Telenet Japan&#8217;s many divisions, along with Riot, Reno, Renovation, and Wolf Team.\u00a0 Telenet supported the Genesis and SNES as well, but while they did make cartridge games, they were also an early pioneer in CD gaming.\u00a0 From 1989-1994, they supported the Turbo CD and then Sega CD as well. Telenet was the first third party to support the Turbo CD, which was the first ever CD-based gaming platform.\u00a0 However, several years later, Telenet fell apart.\u00a0 By 1995 Telenet was collapsing; Wolf Team was bought by Namco (they became Namco&#8217;s Tales Studio). Renovation, their American publishing arm which had focused almost exclusively on Genesis and Sega CD games, was bought by Sega. At the time they were just starting to support the SNES, so they released only one SNES game. Renovation never supported the Turbografx, sadly.\u00a0 Too bad.\u00a0 NEC released a few of Telenet&#8217;s TG16\/CD games, most notably Valis II and III, but <span class=\"highlight\">Avenger<\/span>, like most of their games, stayed Japan-only.\u00a0 The rest of Telenet either shut down or became a shadow of its former self, as Telenet itself devolved into being pretty much a gambling games only studio from about 1995 on, and closed in 2007.\u00a0 Looking at their games from their 1989-1994 time as a major console games publisher, Telenet&#8217;s games are often flawed, and are not as polished as, say, Nintendo&#8217;s, but they made quite a few but while they lasted they made some interesting games.<\/span><\/p>\n<\/div>\n<\/div>\n<\/div>\n<p>&#8212;&#8212;&#8212;&#8212;-<br \/>\n<b><span style=\"text-decoration: underline;\">Review<\/span><\/b><br \/>\n&#8212;&#8212;&#8212;&#8212;-<\/p>\n<div class=\"bbcode_container\">\n<div class=\"bbcode_quote\">\n<div class=\"quote_container\">\n<div style=\"width: 550px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/gamefaqs.gamespot.com\/a\/screen\/full\/2\/5\/8\/195258.jpg\" alt=\"Title Screen\" width=\"540\" height=\"504\" border=\"0\" \/><p class=\"wp-caption-text\">Title Screen<\/p><\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>So, on to the actual game.\u00a0 <span class=\"highlight\">Avenger<\/span> is not one of Telenet&#8217;s more popular releases, for sure, but I at least think that it is an under-appreciated, quite high quality game.\u00a0 This review will cover all major elements of the game, including the gameplay, weapons and upgrades, cutscenes, ingame graphics, options, and music.\u00a0 Lastly, final thoughts and a grade for the game (since I have finished the game, so I think scoring it is reasonable).<\/p>\n<p><b>Game Design<\/b><\/p>\n<div class=\"bbcode_container\">\n<div class=\"bbcode_quote\">\n<div class=\"quote_container\">\n<div style=\"width: 550px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/gamefaqs.gamespot.com\/a\/screen\/full\/2\/7\/2\/195272.jpg\" alt=\"City level screenshot\" width=\"540\" height=\"504\" border=\"0\" \/><p class=\"wp-caption-text\">The city level (level 3 or 4) is the best-looking level in the game. Also note the angled fire from your copter.<\/p><\/div>\n<\/div>\n<div class=\"quote_container\"><span style=\"font-size: 12pt;\"><span class=\"highlight\">Avenger<\/span> is a vertical shmup clearly inspired by Toaplan games like Kyukyoku Tiger\/Twin Cobra, but it has one key original design feature: the aiming system.\u00a0 Your helicopter rotates as you move right or left, and fires at the angle it is facing.\u00a0 You can aim up to about a 45 degree angle in either direction.\u00a0 By holding the II button while firing with I, your futuristic helicopter will lock at the angle you&#8217;re currently firing at, so that as you move around the screen you continue to fire in the locked direction while moving wherever.\u00a0 This is the key design decision Under Defeat would reuse, over 15 years later.\u00a0 That game is certainly better (and much, MUCH better looking) than this one, but any Under Defeat fan should find <span class=\"highlight\">Avenger<\/span> interesting.\u00a0 It&#8217;s important to note, though, that you must leave the Turbo switches on your controller OFF for this game, or the controls will not work right!\u00a0 The lock won&#8217;t work with the switches on.\u00a0 You have autofire anyway, so it&#8217;s not needed.<\/span><\/div>\n<\/div>\n<\/div>\n<p>&nbsp;<\/p>\n<div class=\"bbcode_container\">\n<div class=\"bbcode_quote\">\n<div class=\"quote_container\">\n<div style=\"width: 550px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/gamefaqs.gamespot.com\/a\/screen\/full\/2\/8\/6\/195286.jpg\" alt=\"The last level\" width=\"540\" height=\"504\" border=\"0\" \/><p class=\"wp-caption-text\">From the last level, this is one of the harder parts of the game, if you&#8217;re not at full power&#8230; but I did eventually figure out how to get through this corridor safely. Watch those bullet patterns!<\/p><\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>Apart from that, though, <span class=\"highlight\">Avenger<\/span> definitely feels inspired by Toaplan games and other major &#8217;80s shmups like, perhaps, Raiden, though this is not a &#8220;Raiden-style&#8221; game like Cyber-Core (TG16) is.\u00a0 The game is a vertical-scrolling shooter, and feels somewhat like Kyukyoku Tiger (Twin Cobra), except not quite as hard, and better looking than that game is.\u00a0 The game has about eight stages, but is somewhat nonlinear &#8212; you will play all of the levels every time, but can choose which order to play the middle levels in (2-3, 4-5, 6-7).\u00a0 You choose one or the other, then will go to the other stage next.\u00a0 It&#8217;s a minor, but nice, addition.\u00a0 <span class=\"highlight\">Avenger<\/span> heavily relies on memorization.\u00a0 Each time you play the game you will get better and learn more, so your first few times through the game might be tough. This isn&#8217;t the hardest shmup, though, s stick with it and it is doable.\u00a0 Even so, the game can be challenging in that classic shmup way because of how it demands memorization, and also punishes you for dying.\u00a0 I think the difficulty level is balanced very well, though.\u00a0 This game is not nearly as hard as Kyokyoku Tiger\/Twin Cobra, thankfully.\u00a0 I completed the game after some practice, and I&#8217;m definitely not the best shmup player around.\u00a0 Overall <span class=\"highlight\">Avenger<\/span> isn&#8217;t easy, but it&#8217;s not super hard either &#8212; it&#8217;s just right.\u00a0 While many enemies shoot at you, bosses and some certain enemy types shoot preset patterns instead.\u00a0 These are not bullet-hell-impossible, though; with a little practice, and watching, I could figure them out.\u00a0 There are often safe spots in a pattern, so look for them. I like the bullet pattern design in this game for sure.\u00a0 It&#8217;s good.<\/p>\n<p><b>Weapons and Upgrades<\/b><\/p>\n<div class=\"bbcode_container\">\n<div class=\"bbcode_quote\">\n<div class=\"quote_container\">\n<div style=\"width: 550px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/gamefaqs.gamespot.com\/a\/screen\/full\/2\/6\/5\/195265.jpg\" alt=\"Canyon level\" width=\"540\" height=\"504\" border=\"0\" \/><p class=\"wp-caption-text\">Level 2 or 3, the canyon. Hit the sides and you will blow up! Only some levels have instant-death walls, but this is one of them. So watch out.<\/p><\/div>\n<\/div>\n<\/div>\n<\/div>\n<p><span class=\"highlight\">Avenger<\/span> lets you choose which weapon\/item you want for each of your copter&#8217;s three slots: main weapon, secondary weapon, and special ability.\u00a0 Helpfully, the weapon-select screen is entirely in English, even though the between-mission story text is in Japanese.\u00a0 There are three things you will unlock in each category over the course of the game; at the start you have no choices, but by the end, or if you use that &#8220;unlock all weapons from the start&#8221; code you can find on GameFAQs and elsewhere, you have some choices for sure.\u00a0 The three main guns are a machine gun, a laser, or rockets. I like the rockets at first, then lasers later, though all three are good.\u00a0 You don&#8217;t start with a secondary weapon, but will get homing missiles at the start of the second level, and then later get a directional gun (useless) and side gunpods.\u00a0 I find the homing missiles and gunpods both useful in different levels.\u00a0 For special abilities, you start with one which destroys all bullets on screen (3 uses per level).\u00a0 The other two come much later in the game.\u00a0 One is a one-time-use invincibility item, and the last a two-uses megabomb (finally!).\u00a0 You also have shielding on your copter which can take 5 hits before you are destroyed, which is very handy.<\/p>\n<p>As in Toaplan games, or others, one enemy ship type drops powerups when destroyed.\u00a0 The drop will cycle between different letters. &#8220;R&#8221; restores one hit point (up to a max of 5).\u00a0 The others upgrade your main weapon and upgrade your special weapon (only appears in level 2 and on).\u00a0 You cannot upgrade or restore your special item, so use them carefully. Your secondary weapon maxes out with only a couple of powerups, but the main gun takes four or five to hit max power, so try to stay alive.\u00a0 If you die, though, you get game over and will have to continue and start the level over.\u00a0 You have infinite continues in <span class=\"highlight\">Avenger<\/span>, but can&#8217;t save your progress, and this game can get hard at times if you die, due to losing all of your powerups.\u00a0 This is an oldschool game, and getting reverted to base power HURTS.\u00a0 Even though you can take multiple hits, which adds an very helpful margin for error to the game, it&#8217;s easy to take damage quickly once the hits start coming.\u00a0 Some skill will be required, though again, the difficulty here is reasonable overall.\u00a0 Tough, but reasonable.\u00a0 Overall, the weapon and upgrade systems are classic, and work well.\u00a0 It is very annoying how once in a while the upgrade icons will fly off the screen before going to the powerup you need, though, so watch them carefully and try to destroy the ships carrying them as far up the screen as you can!<\/p>\n<p><b>Cutscenes<\/b><\/p>\n<div class=\"bbcode_container\">\n<div class=\"bbcode_quote\">\n<div class=\"quote_container\">\n<div style=\"width: 778px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/gamefaqs.gamespot.com\/a\/screen\/full\/2\/4\/0\/195240.jpg\" alt=\"Intro cutscene\" width=\"768\" height=\"717\" border=\"0\" \/><p class=\"wp-caption-text\">Beginning of the intro. Poor city&#8230; it is doomed, just in order to give you a game to play.<\/p><\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>This game released in 1990, still in the early years of CD gaming.\u00a0 So, the cutscenes here are important. Telenet did a nice job with the presentation in <span class=\"highlight\">Avenger<\/span>.\u00a0 Unlike some early Turbo CD shmups (Legion, Daisenpuu Custom, Sidearms Special&#8230;), the game has not only CD-audio music, but also has voiced introduction and ending cutscenes.\u00a0 The voice acting is in Japanese, but the basics of what is going on are simple enough to understand: with our high-tech futuristic helicopter, defeat the badguys attacking your country.\u00a0 \u00a0Beyond that, apparently the story is about a military commander from your nation who became a traitor and is trying to take a large carrier, which was supposed to be your helicopter&#8217;s base, to the enemy.\u00a0 You have to stop him, and the carrier.\u00a0 As with most Turbo CD games the intro and ending are &#8220;animated&#8221; in a very limited fashion.\u00a0 The Turbo CD has only 64KB of RAM by default, and this game released before the RAM-expanding Super or Arcade Cards, so animation in cutscenes is limited and cutscenes have frequent black screens for loading.\u00a0 Still, the two cutscenes look nice enough.<\/p>\n<p><b>Options<\/b><\/p>\n<p><span class=\"highlight\">Avenger<\/span> has no options or settings, unfortunately.\u00a0 This is a common issue in Turbografx games, and probably comes from NES-era design since most NES games work like that as well.\u00a0 The game does have cheatcodes, but only to let you have all weapons from the start or for invincibility.\u00a0 That first code is nice, though, for trying out after you&#8217;ve beaten the game. Beyond that though, all you can do is start playing.<\/p>\n<p><b>Ingame Graphics<\/b><\/p>\n<div class=\"bbcode_container\">\n<div class=\"bbcode_quote\">\n<div class=\"quote_container\">\n<div style=\"width: 550px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/gamefaqs.gamespot.com\/a\/screen\/full\/2\/5\/0\/195250.jpg\" alt=\"First Level\" width=\"540\" height=\"504\" border=\"0\" \/><p class=\"wp-caption-text\">Beginning of the first level.\u00a0 Yes, it looks bland.<\/p><\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>Once you get into the game, you see what is perhaps the most-criticized element of <span class=\"highlight\">Avenger<\/span>: the bland in-game background graphics.\u00a0 I first played this game, emulated, several years ago, because I heard that it controlled like Under Defeat for the Dreamcast, a game I absolutely love.\u00a0 Well, I saw how bland these graphics look compared to other, later Turbo CD games, and didn&#8217;t play this much at all.\u00a0 After finally getting my Turbo CD fixed, though, I made <span class=\"highlight\">Avenger<\/span> one of the first import games I bought, because it was something I wanted to play for sure, once I had the actual system.\u00a0 I&#8217;m glad I did; the game is fun, despite the mediocre background art, and it&#8217;s cheap too.<\/p>\n<p>Once you look beyond the backgrounds, however, <span class=\"highlight\">Avenger<\/span> actually looks okay.\u00a0 I think that the ship designs are good, and while the ingame ship graphics aren&#8217;t quite at the level of the cinema scene ship graphics, they still look nice.\u00a0 Look at the ship designs in the various screenshots above; this is no Nexzr, for sure, but I think they look okay to good.\u00a0 The various laser bolts and bullets are well-drawn and large as well.\u00a0 I think <span class=\"highlight\">Avenger<\/span> gets something of a bad rap for its graphics &#8212; play it for more than a couple of minutes and you&#8217;ll see that there are some nice things here, graphically.\u00a0 Get beyond the first impression and there is more here.\u00a0 The gameplay is definitely the biggest draw here, but <span class=\"highlight\">Avenger<\/span> doesn&#8217;t look THAT bad.\u00a0 As I said earlier, the game at least looks quite a bit better than Kyukyoku Tiger&#8217;s TG16 port, and some other HuCard shmups besides.\u00a0 The best looking level is definitely the level set in a city at night; that one honestly looks nice.\u00a0 Unfortunately there are a few too many bland desert levels, but still, I think the game looks okay.<\/p>\n<div class=\"bbcode_container\">\n<div class=\"bbcode_quote\">\n<div class=\"quote_container\">\n<div style=\"width: 550px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/gamefaqs.gamespot.com\/a\/screen\/full\/2\/6\/7\/195267.jpg\" alt=\"Level Completed Screen\" width=\"540\" height=\"504\" border=\"0\" \/><p class=\"wp-caption-text\">An end-level screen. These are nice. Static, but nice. Each level has a different one.<\/p><\/div>\n<p><span style=\"font-size: 12pt;\">While there are no cutscenes between the beginning and the end, there are Japanese-language text-only briefings befor missions, and nicely drawn static-image cinema scenes after them, with a fanfare, showing the level you just blasted through. The &#8220;game over&#8221; screen is also nicely drawn.\u00a0 Looking at reviews of this game these screens receive praise, but the ingame graphics are often harshly criticized.\u00a0 And while it is true that many of the environments are bland, I think that the art design of the ships is pretty good, and levels like the city or final level look decent as well.\u00a0 There are also some interesting boss designs, and nice big flashy lasers sometimes too.\u00a0 <span class=\"highlight\">Avenger<\/span>&#8216;s graphics aren&#8217;t the greatest, but they are better than some of the critics suggest.<\/span><\/p>\n<\/div>\n<\/div>\n<\/div>\n<p><b>Audio<\/b><br \/>\n<span class=\"highlight\">Avenger<\/span> has a CD audio soundtrack, and it&#8217;s good.\u00a0 I don&#8217;t know if I will really remember most of the songs in the game, but some of them are quite nice songs with do a very good job of backing the action and keeping the game more exciting.\u00a0 I like the soundtrack, it&#8217;s solid early-game-CD music, and I love this kind of stuff!\u00a0 I will definitely be listening to this soundtrack sometimes in the future.\u00a0 Composers who previously had only worked on sound chips suddenly had access to CDs and could do higher-quality music, but still were often thinking in terms of videogame music.\u00a0 The results are often unique, and it&#8217;s really unfortunate that the days of getting such soundtracks passed in favor of generic licensed soundtracks and the like.\u00a0 Well, at least we still have stuff like <span class=\"highlight\">Avenger<\/span>.\u00a0 The game doesn&#8217;t have one of the best TCD soundtracks, but it does have a solid, good one.\u00a0 The sound effects are average; nothing special, but most games have okay sound effects I think.\u00a0 Overall, the game looks okay and sounds good.\u00a0 Youtube musical selection: <a href=\"http:\/\/www.youtube.com\/watch?v=RNAYv0z50yk\" target=\"_blank\" rel=\"noopener\">http:\/\/www.youtube.com\/watch?v=RNAYv0z50yk<\/a><\/p>\n<p><b>Final Thoughts<\/b><br \/>\n<span class=\"highlight\">Avenger<\/span> is a good game that I liked quite a bit.\u00a0 Despite the frustration some of the harder parts of the game induced, I kept coming back to this game anyway until I finished it, which says something for sure!\u00a0 I have probably thousands of games now I haven&#8217;t finished, but this is one of the ones I quickly knew I&#8217;d be playing to completion.\u00a0 It took a few weeks, but I accomplished that.\u00a0 I am sure that I will replay this game, too &#8212; it&#8217;s quite fun, and I am certain to play it again, probably in the near future.\u00a0 <span class=\"highlight\">Avenger<\/span> may not have the best graphics around, though they are better than, say, Kyuukyoku Tiger (Twin Cobra) on HuCard, but it has addictive, quality gameplay, and the game is well worth playing.\u00a0 I&#8217;d highly recommend this to any Under Defeat fan, and recommend it generally as well.\u00a0 This is a solid, fun, under-rated shmup. <strong>B+<\/strong>.<\/p>\n<div class=\"bbcode_container\">\n<div class=\"bbcode_quote\">\n<div class=\"quote_container\">Warning! Ending spoiler.<br \/>\n<a href=\"https:\/\/gamefaqs.gamespot.com\/a\/screen\/full\/2\/9\/2\/195292.jpg\" target=\"_blank\" rel=\"noopener\">https:\/\/gamefaqs.gamespot.com\/a\/screen\/full\/2\/9\/2\/195292.jpg<\/a><\/div>\n<div class=\"quote_container\"><span style=\"background-color: #000000; color: #000000;\">Yes, in the ending, you learn that your helicopter&#8217;s pilot is a woman.\u00a0 This was secret up until the end. The &#8220;twist&#8221; was probably inspired by other games of the time that did similar things, I assume, but it&#8217;s a nice touch.\u00a0 At the end you&#8217;re shown the &#8220;use all weapons from the start&#8221; password, but this comes first. <\/span><\/div>\n<div class=\"quote_container\"><\/div>\n<\/div>\n<\/div>\n<p>Finally, here&#8217;s a Youtube LP someone did of the game, for anyone interested in seeing the whole game. <a href=\"http:\/\/www.youtube.com\/watch?v=JE9SYKDGPMU\" target=\"_blank\" rel=\"noopener\">http:\/\/www.youtube.com\/watch?v=JE9SYKDGPMU<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Title: Avenger Platform: Turbo CD (PC Engine CD) Developer: Telenet Japan Publisher: Laser Soft Release: December 7, 1990 (Japan only) Intro The Turbo CD is a great, and important, console.\u00a0 Designed by Hudson and sold by NEC, it was the &hellip; <a href=\"https:\/\/blackfalcongames.net\/?p=93\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[117,8,108],"tags":[118,109,97,119,361,351],"class_list":["post-93","post","type-post","status-publish","format-standard","hentry","category-full-reviews","category-reviews","category-turbo-cd","tag-avenger","tag-pc-engine-cd","tag-reviews-2","tag-telenet-japan","tag-turbo-cd","tag-turbografx-16"],"_links":{"self":[{"href":"https:\/\/blackfalcongames.net\/index.php?rest_route=\/wp\/v2\/posts\/93","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blackfalcongames.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blackfalcongames.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blackfalcongames.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blackfalcongames.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=93"}],"version-history":[{"count":0,"href":"https:\/\/blackfalcongames.net\/index.php?rest_route=\/wp\/v2\/posts\/93\/revisions"}],"wp:attachment":[{"href":"https:\/\/blackfalcongames.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=93"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blackfalcongames.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=93"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blackfalcongames.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=93"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}