{"id":153,"date":"2014-10-21T03:08:13","date_gmt":"2014-10-21T07:08:13","guid":{"rendered":"https:\/\/blackfalcongames.net\/?p=153"},"modified":"2026-02-05T21:27:02","modified_gmt":"2026-02-06T02:27:02","slug":"153","status":"publish","type":"post","link":"https:\/\/blackfalcongames.net\/?p=153","title":{"rendered":"Speed Racer (Wii) Review &#8211; Fast and Fun Futuristic Racing"},"content":{"rendered":"<p>This review combines a few posts I made back in 2011 about this game into a review.\u00a0 So, the article is part new and part old.\u00a0 Speed Racer for the Wii\/PS2 is a very fun futuristic racing game.\u00a0 It&#8217;s great fun stuff, I recommend it!\u00a0 Yes, I know the screenshots are not great quality.\u00a0 They&#8217;re as good as I could quickly find online.<\/p>\n<ul>\n<li>Title: Speed Racer<\/li>\n<li>Platform: Wii (also available on PS2)<\/li>\n<li>Developer: Sidhe Interactive<\/li>\n<li>Publisher: US\/EU:\u00a0 Warner Brothers Interactive Entertainment; Japan: Activision<\/li>\n<li>Released: 2008 in all major regions (US, EU, and JP)<\/li>\n<li>Review Written: Original posts 2011, review put together 10\/21\/2014<\/li>\n<\/ul>\n<div style=\"width: 719px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/image.jeuxvideo.com\/images\/wi\/s\/p\/sprawi087.jpg\" alt=\"jeuxvideo\" width=\"709\" height=\"529\" \/><p class=\"wp-caption-text\">It&#8217;s a fast and colorful game.<\/p><\/div>\n<p style=\"text-align: center;\"><strong><span style=\"font-size: 14pt;\">INTRODUCTION AND GAME MODES<\/span><\/strong><\/p>\n<p>Speed Racer is a futuristic racing game based on the mid &#8217;00s CG movie.\u00a0 Like the movie, this game is under-rated and actually is pretty good, even if not enough people know it.\u00a0 Watch the modern Speed Racer movie, it&#8217;s good stuff!\u00a0 As for the game though, this game does not use the plot of either the movie or the original classic anime series.\u00a0 Instead, this is a simple and fun straightforward racing game with no real story.\u00a0 That is fine with me, that&#8217;s all a racing game like this needs.<\/p>\n<p>The game is fun to play, blazing fast, has a great visual style and nice graphics, even if they aren&#8217;t the best on a technical level.\u00a0 On the track, as in the film, tracks are all very colorful, narrow airborne strips of road.\u00a0 The controls are standard motion-based Wii driving controls; they work fairly well, but do have a couple of issues; more later.\u00a0 The game is shiny-looking, fast, and fun to play.\u00a0 Speed is definitely the name of the game here!\u00a0 The cars in Speed Racer are fast, and you have turbo boosts that make you go even faster.\u00a0 When going fast enough the graphics warp in a very cool visual effect.\u00a0 But in terms of gameplay Speed Racer is a simple game, and the selection of options is simple.\u00a0 There is single race, a circuit championship that is the main game, two player splitscreen, and options; that&#8217;s about it.\u00a0 There are several different race types, as well, including normal races, long Endurance races, and more.\u00a0 The game has a decent variety of tracks, a good number of cars to choose from, and presents plenty of challenge.<\/p>\n<p>However, Speed Racer does have some downsides as well.\u00a0 The major ones are that it is kind of short, has only five environments with three track variants each plus a reverse options, and is a very simplistic game and lacks depth.\u00a0 Also, there are almost no new ideas here &#8212; almost everything in this game comes from F-Zero, Mario Kart, Extreme-G, Wipeout, and other major racing games like this.\u00a0 However, even if there are only five track environments, the variants are significantly different, and reverse mode adds a lot as well; the amount of contents is reasonable.\u00a0 And even if the game is simple, it&#8217;s also fun.\u00c2\u00a0 The frustrating catchup-centric AI is harder to excuse away, though, and the simplistic gameplay may not be for everyone.<\/p>\n<p>On that note, the only element of memorization in this game is learning boost strip locations. That is important, but it doesn&#8217;t even begin to compare to the depth and complex challenge of games like F-Zero or Wipeout, and yes, it is simplistic compared to XGRA too. This is a flaw; I like some depth in these games and miss it here.\u00a0 Speed Racer is fun to play anyway, but it would be better with more depth. I sometimes have felt that I shouldn&#8217;t be liking the game because of how simplistic it is, but it&#8217;s so much fun that I can&#8217;t help it, apart from that frustrating AI.\u00c2\u00a0 Yes, I do really like this game, but at times the AI can really be aggravating.\u00a0 It&#8217;s fortunate that the game looks so nice and is so simple, easy, and fun to play, because otherwise I&#8217;d have quit in frustration already I think.\u00c2\u00a0 But it is indeed fun, so I didn&#8217;t.<\/p>\n<div style=\"width: 719px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"decoded\" src=\"http:\/\/image.jeuxvideo.com\/images\/wi\/s\/p\/sprawi036.jpg\" alt=\"jeuxvideo\" width=\"709\" height=\"529\" \/><p class=\"wp-caption-text\">Max Boost!<\/p><\/div>\n<p style=\"text-align: center;\"><strong><span style=\"font-size: 14pt;\">GRAPHICS AND SOUND<\/span><\/strong><\/p>\n<p>Graphically, the game is high-speed and has flashy visual design.\u00a0 The graphics are very colorful and bright, and have lots of style!\u00a0 The game uses a lot of bright, shiny colors, bright oranges and greens and blues all over&#8230; it&#8217;s got a great look to it.The visual look helps keep me coming back despite the frustration.\u00a0 I really like the games&#8217; art design; futuristic racing games rarely try to do tracks as bright and colorful as these are.\u00a0 Dark and dour is much more common in this genre than bright and shiny, but this game breaks that mold.\u00a0 In terms of technical achievement, though, the game is nothing special; they later made a PS2 port of this game, and I can see how it could be done.\u00a0 Speed Racer doesn&#8217;t push the Wii to its limits.\u00a0 It does look fairly nice, though.\u00a0 The game sounds good as well.\u00a0 The game has a reasonably good techno music soundtrack that keeps the tempo up.\u00a0 There aren&#8217;t enough music tracks, so it repeats a lot, but what&#8217;s there is good.<\/p>\n<p>I do have one issue with the audio, though: the voices.\u00a0 While racing, the other racers say something to you with a voice quote, with giant on-screen portraits, every single time you pass them, attack them, get attacked, and more.\u00a0 It&#8217;s all far too often!\u00a0 A few voice insults here and there, as you see in XGRA, are great and add to the TV or movie feel, but this is kind of broken, the quips are constant!\u00a0 It gets incredibly annoying very, VERY quickly. Fortunately, in the options menu you CAN turn off the portraits, and voices have their own slider in the sound menu, so you can turn off voices by setting the volume for that low without affecting music or sound effects. That is good, and that is exactly what I&#8217;ve done &#8212; turned off portraits, and turned voice volume quite low so I can barely hear it.\u00a0 Again, if they were infrequent, as they are in XGRA, it&#8217;d be fine, but they&#8217;re not, they are incessant and very annoying.\u00a0 Really I&#8217;d have preferred an option to keep them, but make them much less frequent, but lacking that, at least you can turn it off.<\/p>\n<p>On the track, as in the film tracks are all very colorful, narrow airborne strips of road.\u00a0 As for depth, the only element of memorization in this game is learning boost strip locations.  That is important, but it doesn&#8217;t even begin to compare to F-Zero or Wipeout, and yes, it looks simplistic compared to XGRA too. This is a flaw, I like some depth in these games and miss it here. It&#8217;s fun to play anyway, but it would be better with depth. I sometimes have felt that I shouldn&#8217;t be liking the game because of how simplistic it is, but it&#8217;s so much fun that I can&#8217;t help it&#8230; apart from the frustrating, catchup-style AI.\u00a0 Yes, I do really like this game, but at times the AI can really be aggravating.\u00a0 It&#8217;s fortunate that the game looks so nice and is so simple, easy, and fun to play, because otherwise I&#8217;d have quit in frustration already I think.\u00a0 But it is indeed fun, so I didn&#8217;t.<\/p>\n<div style=\"width: 719px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/image.jeuxvideo.com\/images\/wi\/s\/p\/sprawi056.jpg\" alt=\"jeuxvideo\" width=\"709\" height=\"529\" \/><p class=\"wp-caption-text\">You can disable the rider head popups.<\/p><\/div>\n<p style=\"text-align: center;\"><span style=\"font-size: 14pt;\"><strong>CONTROLS, AI, AND GAMEPLAY<\/strong><\/span><\/p>\n<p>Returning to the good elements of the game, the game has good controls, for the most part &#8212; I like the motion controls for racing games, they work well.\u00a0 As usual on the Wii, you hold the Wiimote sideways, and tilt to turn.\u00a0 In a simple game like this, it mostly works fine.\u00a0 The game has F-Zero X\/GX-inspired attacks as well, and they work great with motion controls.\u00a0 There&#8217;s a slam (move the Wiimote sideways quickly, as anyone who has played those F-Zero games should expect), a spin (turn the Wiimote in a circle), and a jump (move the Wiimote upwards).\u00a0 The first two of those obviously come straight from F-Zero.\u00a0 Speed Racer is a good game, but it really is lacking in new ideas, and depth as well.\u00a0 The only problem I have with the controls is when you get stopped against a wall.\u00a0 It definitely has the feel that the game is designed for you always to be moving forward, and doesn&#8217;t really know what to do when you&#8217;re stopped against a wall and need to turn back into the race.\u00a0 It takes an incredibly long time to turn, the speed of the turn is just agonizingly slow.\u00a0 If not for the catchup, one stop of this type would finish you for the race&#8230; but saying &#8220;this one bad design decision makes this other bad design decision a little less annoying&#8221; isn&#8217;t exactly strong praise. Still, as long as you are going forward, the controls work well, and the motion-based attacks are great fun.\u00a0 I have no problem with motion controls when they&#8217;re done well, and they are here.<\/p>\n<p>So, in the game, you zoom along through these airborne paths, trying to avoid enemies and make it through the tracks.\u00a0 When you have enough turbo, boost!\u00a0 Using a boost uses one level of the boost meter in the lower right corner of the screen.\u00a0 You can use boost one block at a time, but saving it up for a long boost late in the race can be a good idea as well.\u00a0 At max boost, as the screenshot above shows, the colors change.\u00a0 It looks really cool, particularly combined with how fast you&#8217;re going!\u00a0 Most curves in this game are not hard to get around; there are some obstacles on the tracks you will need to learn, but not too many.\u00a0 As I said earlier, the main memorization element here is just trying to learn the boost strip locations, not memorize the turns.\u00a0 The tracks were clearly designed with motion controls in mind, which helps keep them fun despite the slightly inaccurate nature of tilt-to-turn.<\/p>\n<p>Perhaps your toughest obstacle in Speed Racer doesn&#8217;t come from the course, though; perhaps the thing that is most frustrating about this game is the opponent AI.\u00a0 In order to keep the game exciting, the developers made it so that computer-controlled vehicles are almost always all in a tight group, battling eachother.\u00a0 This means that the game has crazy amounts of catchup, as the computers always keep close together, right behind you all the time.\u00a0 When you, or anyone else, are destroyed, the car is reset on the track after a short delay.\u00a0 It&#8217;s not much of a punishment, not in a game with as much catchup as this one has.\u00a0 Computer cars cheat ridiculously to catch up and pass you.\u00a0 You can never, ever get ahead and get a lead, the whole pack will be right on your tail at all times.<\/p>\n<p>I hate this Mario Kart style catchup\/&#8221;always on your back&#8221;-based AI, and it has no place in a futuristic racing game.\u00a0 It isn&#8217;t enough to entirely ruin the game, but it does make it very frustrating when you lose a race because of one mistake, or enemy attack, late in the race.\u00a0 This is actually kind of odd, because design-wise this is a simple, easy to pick up, and straightforward game. The designers obviously were trying to make a game with mass-market appeal, because the game has so much less depth and complexity to its design than any F-Zero, Wipeout, or Extreme-G game, to name just a few&#8230; but at the same time, the AI they put in to make the game exciting also makes it very annoying at times. This is definitely a double-edged sword, for any market.\u00a0 The simple gameplay will draw people in, but will they stay through the frustration?\u00a0 They should, but I don&#8217;t know if they did.<\/p>\n<p>In single player series races, the game has a Rival and Ally system.\u00a0 Unfortunately, it&#8217;s a pretty pointless system, really.\u00a0 Rivals supposedly attack you more, and Allies won&#8217;t attack you and supposedly attack your Rivals, in certain races anyway. Rivals are preset for each character &#8212; each one of the racers has specific rivals, and one or two preset allies. However while you can&#8217;t add more rivals, you can add more allies. Before each race you&#8217;ll get alliance requests which you can accept if you want, to reduce the number of people attacking you. However, try to avoid attacking Allies because it&#8217;ll punish you a little, and when you attack an ally you automatically become un-allied.\u00a0 Really the whole system could have been removed without it mattering much at all, it wasn&#8217;t implemented that amazingly well.\u00a0 It never felt, to me, like the rivals or allies really mattered.\u00a0 However, the system is there, and might be a little bit of a help once in a while.<\/p>\n<p>The AI issues are always present, though.\u00a0 It is very common for the computer to keep running up behind you and attack you from the rear at the last second, dropping you back then places moments before the end of the race.\u00a0 When this happens, as it will far too often, you have no choice but to start the entire eight minute race over again.\u00a0 I do not like the Endurance races for this reason, they are too long for a game like this where luck matters as much as skill does.\u00a0 Other than that though, I quite like it.\u00a0 The game is fun enough to be well worth playing despite the occasional annoyances.\u00a0 The rest of the time, it&#8217;s a shiny, fast-paced thrillride!<\/p>\n<div style=\"width: 719px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/image.jeuxvideo.com\/images\/wi\/s\/p\/sprawi041.jpg\" alt=\"jeuxvideo\" width=\"709\" height=\"529\" \/><p class=\"wp-caption-text\">Tube section!<\/p><\/div>\n<p style=\"text-align: center;\"><strong><span style=\"font-size: 14pt;\">CONCLUSION<\/span><\/strong><\/p>\n<p>Overall, Speed Racer is definitely flawed, but is a good game. It&#8217;s fast, pretty, and fun to play.\u00a0 I am a definite fan of the genre, and think that futuristic cars going hundreds of miles an hour on roads twisting through the sky full of bright neon colors is way cooler and more conceptually interesting than any modern-day car racing game, thematically, but that doesn&#8217;t mean all futuristic racing games are good; they definitely aren&#8217;t.\u00a0 This one is good, though, despite my complaints.\u00a0 This is a game you need to play to understand, I think.\u00a0 This kind of game is best understood through experience!\u00a0 But yes, I do like Speed Racer quite a bit.\u00a0 It is one of the better racing games on the Wii, no question.\u00a0 It&#8217;s fast, usually fun, looks nice, plays well, and makes good use of some of the strengths of the Wii with its solid motion driving controls.\u00a0 I wish that they&#8217;d put in more normal AI and maybe had a little more depth, but oh well; what is here is mostly fun.\u00a0 Speed Racer is a good game and gets a solid <span style=\"font-size: 14pt;\"><strong>B<\/strong> <\/span>score.<\/p>\n<p>&nbsp;<\/p>\n<p>There is also a PS2 version of the game, which came out months after the Wii one and evidently changed some stuff.\u00a0 I have not played that version myself, though, so I can&#8217;t say much about it.\u00a0 I still mean to get it sometime.<\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: 14pt;\"><strong>VIDEOS<\/strong> <\/span><\/p>\n<p><object width=\"640\" height=\"385\"><param name=\"movie\" value=\"http:\/\/www.youtube.com\/v\/aQlJHpf7FaY?fs=1&amp;hl=en_US\" \/><param name=\"allowFullScreen\" value=\"true\" \/><param name=\"allowscriptaccess\" value=\"always\" \/><embed src=\"http:\/\/www.youtube.com\/v\/aQlJHpf7FaY?fs=1&amp;hl=en_US\" type=\"application\/x-shockwave-flash\" allowscriptaccess=\"always\" allowfullscreen=\"allowfullscreen\" width=\"640\" height=\"385\" \/><\/object><br \/>\nThis video is of someone using an always-full-turbo cheat.  Go to 2:05 to see full 4-level turbo boost mode, it changes the colors and looks pretty awesome.<br \/>\n<object width=\"480\" height=\"385\"><param name=\"movie\" value=\"http:\/\/www.youtube.com\/v\/ovy4GPA13xo?fs=1&amp;hl=en_US\" \/><param name=\"allowFullScreen\" value=\"true\" \/><param name=\"allowscriptaccess\" value=\"always\" \/><embed src=\"http:\/\/www.youtube.com\/v\/ovy4GPA13xo?fs=1&amp;hl=en_US\" type=\"application\/x-shockwave-flash\" allowscriptaccess=\"always\" allowfullscreen=\"allowfullscreen\" width=\"480\" height=\"385\" \/><\/object><\/p>\n","protected":false},"excerpt":{"rendered":"<p>This review combines a few posts I made back in 2011 about this game into a review.\u00a0 So, the article is part new and part old.\u00a0 Speed Racer for the Wii\/PS2 is a very fun futuristic racing game.\u00a0 It&#8217;s great &hellip; <a href=\"https:\/\/blackfalcongames.net\/?p=153\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[117,6,27,8],"tags":[266,167,267,265,49],"class_list":["post-153","post","type-post","status-publish","format-standard","hentry","category-full-reviews","category-modern-games","category-nintendo-wii","category-reviews","tag-futuristic-racing","tag-racing","tag-sidhe-interactive","tag-speed-racer","tag-wii"],"_links":{"self":[{"href":"https:\/\/blackfalcongames.net\/index.php?rest_route=\/wp\/v2\/posts\/153","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blackfalcongames.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blackfalcongames.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blackfalcongames.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blackfalcongames.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=153"}],"version-history":[{"count":0,"href":"https:\/\/blackfalcongames.net\/index.php?rest_route=\/wp\/v2\/posts\/153\/revisions"}],"wp:attachment":[{"href":"https:\/\/blackfalcongames.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=153"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blackfalcongames.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=153"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blackfalcongames.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=153"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}